Children of the Zune

Posted by Lizzie on 12/18/06

After Niki, Ms. Roizen’s daughter, became proficient at World of Warcraft, her mother took her to visit Perpetual Entertainment, a game company in San Francisco she had invested in. Niki had some criticisms of the company’s game, a role-playing epic called Gods and Heroes, telling its developers that it seemed unpolished and choppy. The game makers, taking advice from Niki and others, improved the product by the time she visited again. “When she picked me up, she said, ‘Did you like it? Was it more fun?’ And I said yes, the whole car ride home,” Niki said.

We could not remember why this Times article about exploitingasking your kids for investment advice on digi-gadgets sounded so creepily familiar. Then we did:

As for the nursery, thought George Hadley, it won’t hurt for the children to be locked out of it awhile. Too much of anything isn’t good foranyone. And it was clearly indicated that the children had been spending a little too much time on Africa. That sun. He could feel it on his neck, still, like a hot paw. And the lions. And the smell of blood. Remarkable how the nursery caught the telepathic emanations of the children’s minds and created life to fill their every desire. The children thought lions, and there were lions. The children thought zebras, and there were zebras. Sun -sun. Giraffes – giraffes. Death and death.

We’ll await the inevitable, "I Fed My Parents to World of Warcraft, and All I Got Was This Lousy Portfolio" tee.

Filed under: Lit-ish, The Man, WTF |

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